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Game Available Now
Game Available Now
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Dress up Character
Game Available Now
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Ninja Attack
Game Available Now
Game Available Now
As an indie game developer, I am progressing on this journey with a passion for game design and a goal to enhance my technical skills. While developing my main project, I am also working to improve my web design and programming skills by creating games using HTML, CSS, and JavaScript, and adding them to my website. This process not only helps me improve my software development skills but also provides an opportunity to offer enjoyable gaming experiences to my site visitors. Each game I develop is a learning process and a step towards technical growth. The games I add to my website are not only tools for my personal skill development, but they also provide players with fun and accessible experiences. By continuously enhancing my skills in JavaScript and other web technologies, my ultimate goal is to successfully complete my main project and release it on platforms like Steam. With every game and new project, I am pushing myself further and continuing to explore creative boundaries in the world of game development.
Escape from a facility with 1884 rooms, where an infection has spread among test subjects. You find a flashlight in the room where you were born, which has light, while other rooms have it only occasionally.The game contains a total of 1884 rooms, numbered from the outside inwards. Each room has four doors, which open and close to the right. Not all rooms are filled with test subjects. One of the test subjects was injected with an experimental drug, which caused them to become infected. The infected subject then spreads the infection to other test subjects. The facility was subsequently locked down by the experiment officials. However, Subject 1722 has not been infected. They must find a way to escape the facility. The room where the character was born has light. In other rooms, there is light only occasionally. The character finds a flashlight in the room where they were born.
Gameplay is based on a first-person character. The character can pick up items such as weapons, ammunition, first aid kits, and axes.
In the level design, each room can be considered as a separate section of the game. Each room has four walls, with a door located on each wall. The doors open to the right and will open and close when the character approaches them. Some doors will remain closed and will not open at all. This adds an element of exploration and challenge, as players must navigate through rooms and find alternate paths if certain doors are inaccessible. Some rooms contain traps and obstacles that the character must navigate carefully. Other rooms are inhabited by infected subjects, posing additional threats and challenges. Certain rooms are completely empty and serve as places where the character can collect loot and gather resources.